I Will Make MMORPG
by Toys of Hendrik
About one week ago I got an offer from a guy who works for the company. They told me that they want to expanding their company and trying to deal with game development. I said it's ok and they ask me to came to their office three days after. Then I'm going to their place and they did some interview with me about what games did you ever make and how can you make it. But in the middle of that, they tell the project, they will make MMORPG (like the title I gave) and just need one programmer because they already have the artist. Okay, this is too much and too far away from people who didn't ever made a game before, especially MMORPG. I finished the interview and they said they will contact me again. I drove home and think so hard it is posible to make MMORPG with one programmer, I didn't do connecting server yet and that's why a wrote it, to tell people if it needs very more than 5 until 10 people for MMORPG. I searched the requierment to making sure and here is it.
1. Big Power Comes Big Responsibility
Like uncle ben said to spidey, but it means that MMORPG is a big dream for the first time and need a big power to create. I'm working for Orbiz since November 2014 and it's still far away to reach the release day, if I target to next year that will be more two years I'm working on it. If you are new in game development, make sure you have to make a simple one or at least know the minimum viable product. But here's a explanation video about that.
2. It Needs a Hundred or Maybe a Thousand People
Yes, you can need three or five people to build a game like super mario. But in MMORPG, we trust. Sorry I mean, you should be ready bringing a lot of money for hundred or thousand people in three or maybe five years per month. I found an article and I quoted it.
The GW2 juggernaut employs over 250 people. The GW2 codebase is several million lines of code (I don't have an exact count yet; I might get around to running a full scan of the code and put together a snapshot of how big the codebase is later on). There are hundreds of gigabytes of assets, ranging from artwork to music to design documents to configuration files.3. You Can Rent a Server
This is a solution if you want to build it so bad, you can rent a server and pay it per year or using UNET plugin if building in Unity 3D. And follow this technical tutorial.
So after home and met my friend, he asked me about that offer like how long they want to finish that. And I answered 2 months. He replied, "They are mad."