Showing posts with label workshop. education. Show all posts

Workshop Blender for Beginner


Sunday November first, thank God I’ve a chance to gave some training about how to begining 3D modelling with Blender on my campus (but I’m already graduated from there). Started with I made a lowpoly environment like the picture above and then my juniors from Ristek was asking me about how if they make a workshop about 3D modelling and I’m the trainer, so I said of course yes. I made a readable tutorial (unfortunately I can’t share that) three days before and trying to make a good start step by step like below.

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Spherical Gravity in Unity

Spherical gravity, you know that ? A game when the player walking on the spherical world like Super Mario Galaxy, Crash Course, or what else ?
Super Mario Galaxy
Super Mario Galaxy
Ya, that’s a spherical world is. Need an unusual gravity when we worked with unity and should make it first. There are several tutorial about this when you ask to Sir Google or maybe Uncle Youtube for it. But you’ll see the different here soon I hope.

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Camera Shake Effect In Unity

Yesterday, when I was on meeting with Anoman Team talking about our new game and one of them giving an advice about the game feel of action games. The game feel are some additional effect like bloody particle effect, camera shake, a little shaking bullet, and etc. For example, you can play super crate box. Then he recommended this video to watch.

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