Orbiz Devlog #4 – Throw Back Thursday
by Toys of Hendrik
Ready ? |
Okay, let me explain one by one. The first concept, character select, and boss. Maybe that will not very explained so much but you may scroll down the browser seriously.
2. Player Select
1. The Concept
A little bit same with the now version, about a coop game which surviving against a waves of zombie. And the different is when the game started, all of the player not bring or use any weapon and they have to explore the world first, searching any weapon. And also, the weapon is only melee like baseball bat, axe, samurai and hammer, there aren’t fire weapon like handgun, shoutgun, or even matches. There are no spawners also, we just struggling against the waves of zombie (3 waves).
The First Wave of All |
No health pack item but we can revive friend with holding one button. By the way, you must help your friend if he die. If you aren’t, then you are a bad guy baddass.
Hold jump to help (hey look, the GUI healthbar is upgraded) |
You can’t select different character and your friend become so envy. In the very older version, we made it fixed like a character with purple hair is player one, character with yellow hair is player two, and so on (honestly, it’s just one character but with different hair and skin color and it’s fair). There are no jump in the game but press jump means press button X (for playstattion controller) or press A (for XBOX controller).
3. The Boss
A simple boss called “Zombie Baby One More Time” (with britney’s song for the inspiration). We drop a baby of zombie but make very bigger like giant and the behaviour is just like the common zombie but we made the health more bigger. So it will be long to kill that zombie baby.
That’s all, the very older version of Orbiz. But if you wanna look deeply, just watch the video bellow (this is the cam version).